You can guard 3 places to start, one more every 2 ranks, up to 6. Every full 24 hours you hold a place is a payday: 10 treats, and 10% of it goes to the place (its Treat jar if the owner claimed it, else a pot the next taker wins). Taken over sooner pays nothing. Up to 2 paydays a day; your places keep counting days after that. Guards get tired after battles; feed them to keep them strong. At your limit, you pick a place to let go before the battle. It only goes if you win.